Away
DittoColor ItColor BreakGap Passer BotDark CastleFloppy FishBridge BuilderCrawlers BalanceArctanCanalsCube QuestBoltBlockedCat Runner 1FramesJumpcadeLittle JumpColor Maze PuzzleBalance StackGRAvityFixel10242DotsRail SlideLipuzz Water Sort PuzzleTower Jump 2Little PandaColor SwitchParkour Climb And JumpArrow FestPopCornRed and Blue Stickman 2Merge Block 2048Rolling ball 4Lawn Mower PuzzleFruit JamDiffer HallLE4PWinter Holiday PuzzlesBreakpixCarriersGhost GuideDashBox FactorySnow Ball RacingBlobSphere SpurterClear The IslandPushboxLayerueSnek LeftChirpzTallman RunLaser Car XFixed PathDrop Stack BallUnblock Cube 3dBomb BlastFloodsLight BounceFlatlandNickMaster Fall DownBilliardsPivotBumbly BeeMinecadeBath FloodMonster MatchVoidReplaceTower of HanoiLaser ChargeWater Sort PuzzleWuzoDonut BoxImpostor Assassin 1Avoid You DyingColor PolyFuture RacerTower StackJewel HalloweenStar MazeTumble II

Description

Fill the tiles with one line

Instructions

Tap anywhere, and drag to aim the cue stick. Release to apply force to the white, cue ball. Releasing from where you originally tapped will cancel it. 2 players alternate between turns. When no ball has been shot to any hole, any player can shoot a ball, called "pocket", either solid or striped. The first player to pocket a ball is now assigned to shoot that group of solid balls, or striped balls - that player is still on their turn. Their turn ends when the player shoots, but does not pocket any ball of their respective group. The 8-ball, colored black, is a special type of ball. The player must pocket all their respective balls first, before pocketing it, in order to win. If the 8-ball is pocketed before they cleared it, they lose immediately. If the cue ball is pocketed, the player's turn ends. It is placed back to its starting position.